SongSprint is a music party game you play in the same room with friends. This policy explains what we collect, how connected music services are used, and the choices you have. We keep it short because we keep data collection small.
Last updated: 27 June 2026
What we collect
A display name you type when you join a room (e.g. "Sam"). It is shown to other players in that room.
Room content you create: the room code, and the song titles and artists you add or import for the game.
An anonymous device sign-in. We use Firebase Anonymous Authentication to give your device a random ID so the game works. There is no account, password, or email required to play.
We do not collect your real name, email, phone number, location, or contacts for gameplay.
How the data is used
To run a game: show players in a room, present songs, score rounds, and display results.
Game rooms are temporary and are cleaned up after play; they are not built into long-term profiles.
We do not sell your data, show third-party ads, or use it for advertising profiles.
Who processes data for us
Google Firebase (Firestore + Authentication) hosts the game backend and your anonymous session.
Apple (iTunes Search API) is used to find and preview tracks; no account is required.
Your choices
Add songs manually, via Apple Music search, or through a curated chart pack.
Leaving a room ends your participation; room data is short-lived.
To request deletion of any data associated with you, contact us below.
Age
SongSprint includes optional drinking-game rules and is intended for adults of legal drinking age (21+ in the US, 18+ elsewhere). Please play responsibly.
Changes
If this policy changes, we'll update the date at the top of this page.